Windy scouting
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29-08-2009 @ 16:47
#1  
Hellraz0r
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This is my windy scouting map. The map will consist of several wind turbines which you will be sniping from. The only sniper to use will be scouts as I'm not a fan of awps at all.

This had been very close to progress but I started it all over again so the players were able to climb up INSIDE the wind turbines as opposed to climbing up a ladder on the outside which is unrealistic.

The problem I'm having with this map so far is the water, as you can probably make out, it's custom. I am having trouble making the custom water texture and have asked interlopers to help (interlopers.net). The water itself has no animation and right now it's transparent and you can see the bottom skybox texture which is also water. Funnily enough, the skybox water texture is actually the water texture I'm using, however it didn't quite come out as I wanted as the water texture is too shiny and orange when the skybox bottom texture is blue and no reflection of the sun can be seen.

Hopefully one day I will get this sorted.

IMAGES

http://www.interlopers.net/forum/dow...le.php?id=1071

http://www.interlopers.net/forum/dow...le.php?id=1070

VIDEO

http://www.youtube.com/watch?v=ecKmPaxi3zw

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29-08-2009 @ 23:40
#2  
Fail Ninja
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You using SDK? ( May be silly question to ask but there are othe map editors)

If so could you private message me the .bsp and i might be able to help.

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30-08-2009 @ 00:26
#3  
Scout
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Quote:
Originally Posted by Fail Ninja
You using SDK? ( May be silly question to ask but there are othe map editors)

If so could you private message me the .bsp and i might be able to help.
No other map editors exist for Source. Unless you include exporting whole meshes from 3DSMax or something, but that's just redundant.

Oh, and the map is looking good Hellraz0r. Hopefully you get the problem sorted out.

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27-01-2010 @ 23:33
#4  
Ledge
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This map made any more progress? Looks very nice.

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